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deRotationKey Struct Reference

A rotation key frame for skeletal animation. More...

#include <deAnimationControlller.h>

Collaboration diagram for deRotationKey:

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Public Attributes

float time
 The time that the rotation occurs in the animation.

deQuaternion quat
 The quaternion that represents the rotation of the bone.


Detailed Description

A rotation key frame for skeletal animation.


Member Data Documentation

deQuaternion deRotationKey::quat
 

The quaternion that represents the rotation of the bone.

float deRotationKey::time
 

The time that the rotation occurs in the animation.


The documentation for this struct was generated from the following file:
Generated on Mon Sep 12 20:16:30 2005 for Destiny3D by doxygen1.3-rc3